Feb 11, 2006, 03:27 PM // 15:27 | #1 |
Pre-Searing Cadet
Join Date: Jan 2006
Guild: Final Sanctuary
Profession: Mo/W
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55hp monk is going to be a history?
Hi. I'm so sorry if this is the wrong place to put my question so feel free to remove or move this question. I am sorry too if my grammar & spelling is bad. I am from France (my english is a little bit not that so good). I just want to ask if any of you think that they will remove the 55hp monk build in game?. Well, I know that we don't need all that flashy armors/weapons/etc. but as you go further to the game you get interested to those flashy stuff. I just dont want to invest so much to my monk. ( btw, this question is for GW Factions since they will re-balance some skills.)
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Feb 11, 2006, 03:34 PM // 15:34 | #2 |
Wilds Pathfinder
Join Date: Apr 2005
Guild: Gaelic Storm
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While I'm not a fan of the 55 monk build, I hope Anet DOES NOT REMOVE IT.
I'm not a big supporter of "Hey, play my game--but, oh, you can't play it like that, or that way either! No, not that way either!" I'm still bitter about enchantments being nerfed with the introduction of heavy enchantment-removal monsters. Any nerf targetting a 55hp monk build would be far-reaching, ??ause y??u'd have to weaken so many spells. |
Feb 11, 2006, 04:17 PM // 16:17 | #3 |
Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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They could get rid of the -50 focus item and not touch the skills
but anet has nothing against farming, as long as it's within balance of the game. But if they think it's out of balance, it gets "tweaked" not nefred. |
Feb 11, 2006, 04:26 PM // 16:26 | #4 |
Krytan Explorer
Join Date: Jul 2005
Location: Florida
Guild: Vandal Hearts [VH]
Profession: R/Mo
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i agree with studio. i not only have a 55 monk, i have a 55 necro that i love to play and as said above, if someone figured out an ingenious build that is within the parameters of the game (meaning not a bot or something), then why should it be removed?
bilbo |
Feb 11, 2006, 04:30 PM // 16:30 | #5 |
Desert Nomad
Join Date: Nov 2005
Location: Wales
Guild: Steel Phoenix
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Well, 55 monks arent the only way of farming, every area has a few different builds for different professions, the 55monk is just popular because its the easiest, can be fast in certain areas and is imporved by DP.
There are w/x builds for nearly all popular mo/w areas, if they got rid of mo/w farming builds then you would just see a migration to w/x and the game is full enough of those already, its also near impossible to nerf warrior farming builds as they all use different skills. If anet are to limit farming in chapter 2 itll be by stopping animals swarming around, or by making them more intelligent, use of self healing screws mo/w, and having armour ignoring damage takes care of most other builds. |
Feb 11, 2006, 04:53 PM // 16:53 | #6 |
Forge Runner
Join Date: Jun 2005
Profession: W/
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and what exactly would they nerf about protective spirit to not ruin it's function in regular pvp ? do you honestly think anet would make prot spirit less efficient to "nerf" farmers, and with that, give every single spike build out there a serious advantage by ruining the only decent protection against it ?
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Feb 11, 2006, 05:06 PM // 17:06 | #7 |
Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
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yea what they were going to do to the 55 build they already did.. meaning nerfing AoE and Agro Mobs and the OLD Protective Bond being -2 (or -1) energy instead of the current -3 ... Whats left to nerf. only the -50 health item... but there is also a -30 health item. same thing... Naw I doubt they will nerf it any further. It is just not needed... Its already been nerfed to death...
I don't use it often anymore, except for occasional runs of the sorrows. with a 5 man bond / 55 tanking team... The old Nerfed Protective Bond actually works again if you do it JUST right... I did it recently just to prove to myself it was possible... thing of beauty that, seeing a 55 monk with 18 enchantments on him... Course as we all know a good mes tears that to shreds... but it was just fun to see done... |
Feb 11, 2006, 05:15 PM // 17:15 | #8 |
Krytan Explorer
Join Date: Feb 2006
Location: ny
Guild: Iyanden Wraithguard
Profession: Mo/Me
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Imo the only thing they could do to the 55monk is tweek were u could farm with a 55. as far as nerfing it alltogether what till factions u r going to see tons of nerfs after the first 3 months when ppl start combining there builds with the assasin but till then 55 monk = easy farm
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Feb 11, 2006, 05:31 PM // 17:31 | #9 |
Ascalonian Squire
Join Date: Jan 2006
Guild: Riddle Of Kings
Profession: Mo/
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It depends on how you define nerf. The made the new tombs to be as hostile a place for a 55 monk as I could imagine.
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Feb 11, 2006, 11:22 PM // 23:22 | #10 | |
Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
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Feb 12, 2006, 12:00 AM // 00:00 | #11 |
Lion's Arch Merchant
Join Date: Feb 2005
Location: New Mexico
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Yeah,
It is so expensive to get the runes anyways and the focus. So no nerf needed. Ratatass |
Feb 12, 2006, 01:46 AM // 01:46 | #12 |
Desert Nomad
Join Date: Dec 2005
Location: Hawaii
Guild: ----- 15^50[Rare] ---- Alliance: ----- [SMS] -----
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Protective Spirit = target OTHER ally
gg 55....(welcome to the age of dual 55 maybe, much more annoying) |
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